Looting | Devlog #3 | Road to Vostok

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The channel Road to Vostok publishes 'Looting | Devlog #3 | Road to Vostok', a notable Gaming content with 116.8K views and 8.8K likes.

This devlog episode showcases the thought process and ideology around looting and how these looting systems should be implemented to a hardcore survival game like Road to Vostok.

Road to Vostok Devlog is a behind-the-scenes documentary series for showcasing the current progress and features of the game. I also share some game development tips & tricks that I have learned through these years of making video games.

IN THIS EPISODE 1:29 Loot Architecture 11:26 Loot Ideology

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SUPPORT THE GAME ON PATREON https://www.patreon.com/roadtovostok

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PREVIOUS EPISODE https://youtu.be/XBYy8k1T7Lo ____________________

FOLLOW THE DEVELOPMENT: Website: https://roadtovostok.com/ Twitter: https://twitter.com/roadtovostok Instagram: https://www.instagram.com/roadtovostok/ Artstation: https://www.artstation.com/roadtovostok

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DEVELOPED BY USING: Unity (Game Engine) https://unity.com/ Blender (3D-modelling) https://www.blender.org/ OBS (Screen capture) https://obsproject.com/

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MUSIC: Wasteland Blues by PDK Music https://www.pdkmusic.com/ PMSFX - PM Synth Runner https://www.pmsfx.com/ PMSFX - PM Resoscapes https://www.pmsfx.com/ Joeler - Road to Vostok "Custom Track" https://www.youtube.com/channel/UCPOFZTqAWl2g05RkNFHiqaA