DLSS 5 will Never Look as Good as V-Rally 3 on the Game Boy Advance
'TITLE' is an excellent Gaming clip shared by IGN, which has gathered 72.3K plays and 3.2K reactions.
DLSS 5's AI generated game "enhancement" has gone down like a lead balloon in the gaming community. But there's plenty of love out there for the humble Game Boy Advance, a dinky little machine with a 16MHz processor that could barely handle more than 20 polygons on screen. And still, I'd rather play V-Rally 3 on the Game Boy Advance than see another frame of Starfield being butchered by Nvidia's devisive new tech, that takes infinitely more energy to generate than the twin-AA powered GBA could ever dream of. Maybe we need to consider that less is more.
Cyberpunk 2077 and The Witcher 3 undoubtedly look better with raytracing enabled, and technologies like DLSS and AMD's FSR have been crucial for achieveing it. But is DLSS 5's AI filter a step too far?
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