The First AAA Souls-Like: Lords of the Fallen — what went wrong?
The channel Iron Pineapple presents 'The First AAA Souls-Like: Lords of the Fallen — what went wrong?', a successful Gaming clip with 3.2M views and 94.7K reactions.
Thank you Surfshark for sponsoring! Get Surfshark VPN at https://surfshark.deals/ironpineapple Enter promo code IRONPINEAPPLE for 83% off and 3 extra months for free! Lords of the Fallen was the first souls-like with a budget that tried to imitate the success of Dark Souls. It's a mixed bag, but why exactly doesn't it measure up? twitter: https://twitter.com/IronPineapple_ twitch: https://www.twitch.tv/iron_pineapple
TIMESTAMPS 0:00 intro 0:53 the biggest problem 2:57 story/main character 3:37 starting classes 4:10 first impressions, first area, animations 4:46 boss designs(?) 5:34 bonus exp, visuals 6:38 npc dilemma 7:14 floaty combat 8:40 recovering exp is a problem 9:18 boss 3 & 4, demon zone, heavy breathing 10:16 broken magic 11:39 catacombs & sidequest rant 13:26 boss 5, the citadel, story context 14:20 enemy design problems 15:48 the remaining 5 bosses 16:57 closing thoughts 18:20 sponsor/outro
thank you to help from: Grapfic for help with the thumbnail: https://twitter.com/Grapfic Onua for creating the SFM pose of the Solaire and the Lords of the Fallen guy in the thumbnail: https://twitter.com/Odynom
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