Game Design | Devlog #4 | Road to Vostok
'TITLE' is an outstanding Gaming content published by Road to Vostok, which has already reached 64.4K plays and 4.3K reactions.
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This in-depth devlog episode goes through topics like development process, game design and player experience in order to explain some core design elements of Road to Vostok.
Road to Vostok Devlog is a behind-the-scenes documentary series for showcasing the current progress and features of the game. I also share some game development tips & tricks that I have learned through these years of making video games.
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IN THIS EPISODE 2:48 Design Principles 25:45 The Experience
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SUPPORT THE GAME ON PATREON https://www.patreon.com/roadtovostok
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FOLLOW THE DEVELOPMENT: Website: https://roadtovostok.com/ Twitter: https://twitter.com/roadtovostok Instagram: https://www.instagram.com/roadtovostok/ Artstation: https://www.artstation.com/roadtovostok
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DEVELOPED BY USING: Unity (Game Engine) https://unity.com/ Blender (3D-modelling) https://www.blender.org/ OBS (Screen capture) https://obsproject.com/
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